A Good Knight’s Quest @ iTVFest, and where to go from here
Last night we screened the first 9 episodes of A Good Knight’s Quest at the Sunset 5 theater in Los Angeles for the Independent Television Festival. It was fun seeing our series on the big screen, and it played surprisingly well on that format.
After the screening there was a very short Q&A and one of the questions asked was “where do we see this going?” I spitted out something about extending the series to television, but what I didn’t stress was how happy we are with where the show is at right now. It’s available to watch on the web, freely, at any time from anywhere in the world.
Of course we’d love the opportunity to bring the series to other platforms, like television proper, video game consoles, and optimize it for consumption on mobile platforms like iOS and Android. If that meant reshooting the series from scratch, developing other storylines from our rich storyverse, or hiring programmers to build an app or video game – I’m all for it. For the time being, we do the best we can with the resources at our disposal, and we try our hardest to serve our existing audience.
Producing for the web is a balancing act of dealing with the frustrations of working under extreme limitations and the satisfaction of overcoming those limitations to deliver a product that competes with shows produced for 10x the budget (or much more). And later, the immense satisfaction of seeing your scrappy little web series take off, regardless of viewership.
The season finale of GKQuest airs this Friday, and I hope some of you have the time to catch up with the series. We also announced this week that we’ve received a little more funding from The Escapist to shoot a 2nd season. So yeah! Onward.

